Halo Infinite's forge mode lets you create gigantic Master Chiefs

New footage of Halo Infinite's forge mode has been leaked out, showing what should lead to hilarious and memorable custom games.

Published Jul 2, 2022 10:44 AM CDT   |   Updated Mon, Jul 25 2022 10:43 PM CDT
1 minute & 8 seconds read time

Halo Infinite's forge mode will let players scale the size of in-game objects...which should lead to absolutely hilarious custom games.

Halo Infinite's forge mode lets you create gigantic Master Chiefs 4

New leaked footage of Halo Infinite's forge mode has me incredibly excited for the future of the game. Forge looks like it could save the live shooter and pretty much create a stream of never-ending player-made content (kind of like Halo MCC with its customs browser, which is absolutely epic).

We already know that Halo Infinite's forge mode is basically a games engine that lets you customize a million different parameters of individual maps. One new feature shows that Infinite's forge will let players scale the size and scope of in-game objects, meaning you can create massive master chiefs and set them on the map. This is reminiscent of one of Fallout 4's coolest console commands that lets players (or any other NPC or object) become gigantic or tiny.

The converse is true: Gamers can also shrink objects in the forge mode...which could lead to ridiculous antics. I'm wondering if eventually we'll be able to shrink actual players, HUD and all, to fit tiny little warthogs and roam around the maps.

Halo Infinite's forge mode isn't expected to release until November alongside Season 3.

Read Also: Halo Infinite's forge mode is almost too good to be true

Halo Infinite's forge mode lets you create gigantic Master Chiefs 2
Buy at Amazon

Call of Duty: Modern Warfare II

TodayYesterday7 days ago30 days ago
$82.09$69.94$59.99
* Prices last scanned on 12/26/2022 at 5:53 pm CST - prices may not be accurate, click links above for the latest price. We may earn an affiliate commission.

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

Newsletter Subscription

    Related Tags

    Newsletter Subscription
    Latest News
    View More News
    Latest Reviews
    View More Reviews
    Latest Articles
    View More Articles